BurgerEngine is an upcoming game engine for Windows.
Rendering features:
- HDR Deferred Lighting
- Tone mapping (with adaptation over time)
- Exponential Shadow Maps (ESM)
- Post process: Color correction using 3D lookup table, glow, depth of field
- FXAA (Anti-aliasing)
- Frustum culling
- ...
Datas:
- Scenes, objects, materials etc. loaded via external .xml files
- Material/Effect system using user-written GLSL shaders
- Various image format loading (tga, png, jpg etc.)
- .obj files loading for static 3D objects
- ...
